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Battle of britain commando hacked game
Battle of britain commando hacked game












battle of britain commando hacked game

Sources of inspiration also included existing music and CDs although some tunes were actually compositions that he had written many years earlier that he thought might just work. He admits to having 3 ways of working: write directly with the C64 by poking bytes using a machine code monitor write using a pen and paper sit at the keyboard and play until the ideas come out. Sometimes specific direction for tunes came from the game programmer, other times it was up to Hubbard to decide. Hubbard continued to operate as a freelance artist, as companies could not afford to employ him in-house. His relationships with other computer composers developed by sending demos and using Compunet. “ After he completed a couple of games he started getting lots of work. At the start of the computer music revolution, Hubbard admitted that “Back then I thought that this computer stuff was a passing trend that would last a year or two. This was followed by the music for Mastertronic's Action Biker. After submitting work to Gremlin Graphics, he was hired to compose and program the music for Thing on a Spring. Initially, Hubbard sent a flyer to companies offering his services. Following this he wrote a video game which was never published as the company went bankrupt. This allowed him to write some educational music software as his first commercial product. The SID has similarities to early analogue synths and this was something that Hubbard knew very well the concepts of Pulse Width Modulation (PWM), ring modulation and Low Frequency Oscillation (LFO) were things that he understood. Being interested in the development of computers in music, Hubbard taught himself to programme 6510 Assembly Language in 1983.














Battle of britain commando hacked game